Total Annihilation: Kingdoms shipped with four factions. A fifth was added on in the Iron Plague expansion pack. Cavedog released 16 new units after the game's release.
Aramon[]
Unit | Tier | Descriptions |
---|---|---|
Elsin of Aramon (The Mage King) | Strongest monarch in the game, has lightning, meteor, and earthquake attacks, can raise the dead, converting that enemy unit to his side. IMBA. | |
Wall | 1 | Defensive structure |
Gate | 1 | Defensive structure, can only face one direction, can be built only by Elsin |
Lodestone | 1 | Building, harnesses magical energy |
Watch Tower | 1 | Defensive building, ranged attack, vision |
Barracks | 1 | Building, produces tier 1 units |
Swordsman | 1 | Primary melee unit |
Horseman | 1 | Fast-moving melee cavalry unit |
Archer | 1 | Primary ranged unit |
Catapult | 1 | Primary artillery unit, can fire over walls, splash damage |
Spyhawk | 1 | Scout unit, provides large vision |
Mage Builder | 1 | Primary builder, builds tier 1 and tier 2 structures, basic ranged attack |
Stronghold | 2 | Secondary defensive building, stronger artillery attack and vision, has minimum range circumference |
War Galley | 2 | Navy, transport, range artillery attack, only naval unit pre-expansion |
Trebuchet | 2 | Long-range artillery weapon, longest range in game. |
Keep | 2 | Building, produces tier 2 units |
Barbarian | 3 | Seconday melee unit |
Mage Archer | 3 | Secondary ranged unit, three magical arrow types |
Cannoneer | 3 | Secondary ranged unit, cannot shoot over walls |
Titan | 3 | Strong but slow moving melee unit, has defense buff aura |
Knight | 3 | Strong, fast moving melee units |
Assassin | 3 | Ranged unit, ability to cloak, one-hit kill on most Tier 1 units |
Acolyte of Anu | 3 | Secondary builder for Tier-3 units, has hail, earthquake, and petrifying attacks, healing aura |
Divine Lodestone | 4 | Building, harnesses more energy than regular lodestone |
Gold Dragon | 4 | Dragon unit, only one allowed at a time per team. Has firebreath, fire ball and earthen wave attacks |
Anu: Deity of Aramon | 4 | God unit, takes a long time to build, only one allowed per team, AOE earthquake attacks, requires Acolyte for multiplayer games |
Ark | 1 | Post-Expansion Unit. Only produced by Aramon's monarch Elsin. Ship with ranged artillery attack, and high carrying capacity. |
Rolling tower | 3 | Post-Release Unit. Able to hold units inside of it, can release them at elevated areas, ranged attack, powerful against air units, slow but with very high hit points |
Flying Pegasus | 4 | Post-Release Unit. Flying builder, can build all Mage Builder units, can access areas faster and more easily than Mage Builder |
Grenadier | 4 | Post-Release Unit. AOE artillery, catapult upgrade, Able to use explosion, stun, or incendiary attacks |
Veruna[]
Unit | Tier | Descriptions |
---|---|---|
Kirenna (The Sea Mage) | Third-strongest monarch, has the water burst, water ball, and water wave attacks. Water ball can fire around obstacles. Also can swim. | |
Wall | 1 | Defensive structure |
Gate | 1 | Defensive structure, can only face one direction, can be built only by Kirenna |
Lodestone | 1 | Building, harnesses energy |
Guard Tower | 1 | Defensive building, ranged attack, vision, stronger than Watch Tower |
Enclave | 1 | Building, produces tier 1 units |
Parrot | 1 | Air unit, scout unit |
Warrior | 1 | Tier 1 melee unit |
Crossbowman | 1 | Tier 1 ranged unit |
Catapult | 1 | Tier 1 artillery, can fire over walls |
Priestess | 1 | Primary builder, builds Tier-2 units and structures |
Bastion | 2 | Secondary building, stronger artillery attack and vision, has minimum range circumference |
Mortar | 2 | Long-range artillery weapon, lesser range than Trebuchet. |
Sea Fort | 2 | Building, produces ships |
Flagship | 2 | Basic ranged attack. Can build Enclave, Lodestone, Watch Tower and Floating Tower |
Skiff | 2 | Fast moving ranged unit, can heal post Expansion |
Harpoon Ship | 2 | Ranged attack, anti-aerial unit, can transport units |
Transport Ship | 2 | Naval transport unit, basic ranged attack, durable |
Man of War | 2 | Ranged artillery attack, cannot hit air units, able to transport units |
Trebuchet Ship | 2 | Trebuchet on a ship |
Floating Tower | 2 | Naval defensive building, ranged attack, anti-naval and -aerial |
Citadel | 2 | Building, produces tier 2 units |
Musketeer | 3 | Tier 2 long-ranged attack, takes reloading time |
Berserker | 3 | Fast moving, melee attack, splash and self damage |
Amazon Knight | 3 | Fast moving, ranged attack |
Dirigible | 3 | Flying unit, fires arrows at units, bombardment attack on buildings. Great line of sight. |
Crusader | 3 | Strong melee unit |
Priest of Lihr | 3 | Builder, builds Tier-4 units, has basic water ball attack, can walk on water |
Divine Lodestone | 3 | Building, harnesses more energy than regular lodestone |
Sea Dragon | 3 | Dragon unit, only one allowed at a time per team. Has fire breath, water ball, and tsunami. |
Pillar of Light | 3 | Building, heals units in a small area around it |
Lihr: Deity of Veruna | 4 | God unit, takes a long time to build, only one allowed per team, can travel on water, AOE water cyclone attacks, requires Preists for multiplayer games |
Centaur | 3 | Post-Release Unit. Stronger tier-2 cavalry unit than the Amazon Knight, ranged attack |
Ballista | 4 | Post-Release Unit. Mobile artillery unit designed primarily for shooting air units, range equals the cannoneers, built by Priest of Lihr |
Lighthouse | 2 | Post-Release Unit. Defensive building, huge line of sight and visibility, has range stun attack, built by Priestess |
Mer warrior | 1 | Post-Release Unit. Tier-1 amphibious melee unit |
Zhon[]
Unit | Tier | Descriptions |
---|---|---|
Thirsha (the Huntress) | Fastest monarch, can fly, has the least hit points, has the lightning, ball lightning, and wind wave. | |
Lodestone | 1 | Building, harnesses energy |
Sacred Fire | 1 | Building, heals units in a small area around it |
Death Totem | 2 | Defensive building, medium-range lighting attack |
Beast Handler | 1 | Primary builder, builds Tier-2 units and structures, basic melee attack |
Bat | 1 | Air scout unit |
Hunter | 1 | Primary ranged unit |
Troll | 1 | Primary melee unit, strongest Tier-1 melee unit |
Goblin | 1 | Fast moving melee unit, has bonus damage against buildings |
Beast Tamer | 1 | Builder, produces tier 2 units |
Gryphon | 2 | Fast moving air unit, ranged attack |
Harpies | 2 | Air unit, able to turn enemy units for Zhon |
Basilisk | 2 | Ranged unit, turns enemies to stone |
Kraken | 2 | Naval underwater unit, ranged attack |
Beast Lord | 2 | Builder, summons tier-3 units, strong ranged attack |
Drake | 3 | Air unit, short-range fire breath attack |
Stone Giant | 3 | Slow artillery unit, great range, extreme durablilty |
Jungle Orc | 3 | Melee unit, strongest tier-3 melee unit |
Wisp | 3 | Air unit, ranged attack |
Roc | 3 | Air unit, transport, no attack |
Shaman | 3 | Builder, summons tier-4 units, has basic lightning attack |
Divine Lodestone | 4 | Building, harnesses more energy than regular lodestone |
Ancient Dragon | 4 | Dragon unit, only one allowed at a time per team. Has fire breath, ball lightning, and shock wave. |
Tammuz: Deity of Zhon | 4 | God unit, takes a long time to build, only one allowed per team, can fly, has AOE wind cyclone attacks, requires Shaman for multiplayer games |
Giant orm | 4 | Post-Release Unit. Slow, short-ranged unit, huge damage against buildings |
Giant barracuda | 4 | Post-Release Unit. Naval anti-ship unit, melee attack only |
Swamp beast | 1 | Post-Release Unit. Strong amphibious melee unit |
Spirit Wolf | 2 | Post-Release Unit. Tier-2 fast melee unit, turns corpses into wolves |
Taros[]
Unit | Tier | Descriptions |
---|---|---|
Lokken(the Necromancer) | Second strongest monarch, can indefinitely cloak, has the fireball, tracking fireball and fire wave attacks. Only monarch who build all three tiers of unit-producing buildings of his faction. | |
Wall | 1 | Defensive structure |
Gate | 1 | Defensive structure, built only by monarch, facing just one direction |
Lodestone | 1 | Building, harnesses energy |
Mage Tower | 1 | Sturdy defensive building, strong ranged attack |
Caged Demon | 1 | Defensive building, ranged attack |
Cabal | 1 | Building, produces tier-1 units |
Zombie | 1 | Weakest and cheapest melee unit, fastest production speed, bonus damage against buildings |
Gargoyle | 1 | Flying scout unit |
Executioner | 1 | Tier-1 melee unit, second-strongest |
Black Knight | 1 | Ranged cavalry unit |
Ghost Ship | 1 | Ranged unit, can fly over land and water, can go through walls, cannot be damaged by melee units, can transport units |
Dark Mason | 1 | Primary builder, builds all three tier unit-producing buildings |
Abyss | 2 | Building, produces tier-2 units |
Weather Witch | 2 | Primary caster, has Tornado, Thunderbolt, and Ice Storm spells |
Fire Demon | 2 | Long-range tier-2 unit, fires guided fireball |
Iron Beak | 2 | Flying unit, bombardment attacks, anti-defense unit |
Skeleton Archers | 2 | Tier-2 ranged unit |
Temple | 3 | Building, produces tier three units |
Blade Demon | 3 | Powerful and very fast melee unit |
Fire Spouts | 3 | Fire-breathing ranged unit, can cloak |
Sky Knight | 3 | Fire-breathing air unit |
Fire Mage | 3 | Secondary caster, has Death Breath, Fire Swirl, and Fire Storm spells |
Mind Mage | 3 | Tertiary caster with single target or AOE conversion spell |
Lich | 3 | Short-ranged AOE attack, damage proportional to the number of enemy units |
Dark Priest | 3 | Builder, builds Tier-4 units, has basic lightning attack, can fly |
Divine Lodestone | 4 | Building, harnesses more energy than regular lodestone |
Black Dragon | 4 | Dragon unit, only one allowed at a time per team. Has fire breath, fire ball and fire wave. |
Beliel - The Deity of Taros | 4 | God unit, takes a long time to build, only one allowed per team, has AOE fire cyclone attacks, requires Shaman for multiplayer games |
Fallen Angels | 4 | Post-Release Unit. Air unit, has the Death Sword, Meteor, and Hell Storm attacks, built by Dark Priests |
Kamikaze rat | 3 | Post-Release Unit. Suicidal bombardment unit, can cloak |
Dark Hand | 2 | Post-Release Unit. Tier-2 melee unit, can turn corpses into Liches |
Rictus | 2 | Post-Release Unit. Flying ranged unit, can be promoted faster than other units |
Creon[]
Unit | Tier | Descriptions |
---|---|---|
The Sage | Monarch is called "The Sage." Attacks are: Blue Flame (short-range but stronger than other monarchs do), Mortar (long-range lobbing) and AOE Energy Blast. | |
Wall | 1 | defensive structure |
Mana Refinery | 1 | harvests energy |
Gatling Crossbow | 1 | stationary range weapon |
Gate | 1 | only faction that has a gate that can open to all four directions |
Smithy | 1 | building, makes tier one units |
Navy Yard | 1 | Naval building, builds ships |
Ghost of Garacaius | Only monarch can build, deity to this faction | |
Barnstormer | 1 | Air unit, scout |
Automaton | 1 | Melee unit |
Tortoise | 1 | Long-range direct-fire artillery |
Fire Wagon | 1 | Fire-breathing contraption |
Mechanic | 1 | Builder. Has freeze attacks that work on some enemy units. +1 mana production for each one made. |
Academy | 2 | Building, produces tier 2 units |
Bomb Sprinkler | 2 | Defensive building, rapidly lobs grenades |
Prismatic Mirror | 2 | Defensive building, direct-fire long-range beam |
Neo-Dragon | 2 | Flying unit, able to freeze units with its breath. Three attacks. |
Shock Trooper | 2 | Zaps lighting at enemy. Often kill each other from friendly fire if grouped together |
Beast Rider | 2 | range weapon, plus beast claw attack melee attack. |
Chief Engineer | 2 | Advanced builder, +5 mana production for each one made, can turn corpses into automatons |
Aerial Juggernaut | 3 | Instead of a dragon, this faction has a large mechanical flying ship that rains bombs down upon its enemy. Also acts as a troop transport able to carry 10 Beast Riders, or a greater number of smaller units. |
Iron Clad | 2 | Sturdy ship, direct-fire cannon, transport |
Submersible | 2 | Partially-submersed ship, long-range shell lobbing |
Stern Wheeler | 2 | Transport ship, is able to attack air and land units |