Total Annihilation: Kingdoms shipped with four factions. A fifth was added on in the Iron Plague expansion pack. Cavedog released 16 new units after the game's release.
Aramon
Unit | Tier | Descriptions |
---|---|---|
Elsin of Aramon (The Mage King) | Strongest monarch in the game, lightning, meteor, and earthquake attacks, able to raise the dead converting any enemy to his side in the process | |
Wall | 1 | defensive structure, did not count for maximum population count after patch |
Gate | 1 | defensive structure, could only face one direction, build only by monarch |
Lodestone | 1 | building, harnesses magical energy |
Watch Tower | 1 | building, range attack |
Barracks | 1 | building, produces tier 1 units |
Swordsman | 1 | melee unit |
Horseman | 1 | fast moving melee unit |
Archer | 1 | range unit |
Catapult | 1 | artillery unit |
Spyhawk | 1 | scout unit |
Mage Builder | 1 | build unit |
Stronghold | 2 | building, range attack |
Keep | 2 | building, produces tier 2 units |
War Galley | 2 | Sea unit, transport, range attack. |
Trebuchet | 2 | long range weapon |
Barbarian | 3 | melee unit |
Cannoneer | 3 | range unit, can not shoot over walls |
Titan | 3 | strong slow moving melee units |
Mage Archer | 3 | range unit |
Assassin | 3 | range unit, ability to cloak |
Acolyte of Anu | 3 | build unit |
Divine Lodestone | 4 | produces more energy than regular lodestone |
Gold Dragon | 4 | Air unit, only one allowed at a time per team |
Anu: Deity of Aramon | 4 | Takes a long time to build, only one allowed per team |
Ark | 1 | Post-Release Unit. Only produced by Aramon's monarch Elsin. Ship with range attack, and high carrying capacity. |
Rolling tower | 3 | Post-Release Unit. Able to hold units inside of it, can release them at elevated areas, range attack, powerful against air units |
Flying Pegasus | 4 | Post-Release Unit. Flying build unit |
Grenadier | 4 | Post-Release Unit. Able to use explosion, stun, or incendiary attacks. |
Veruna
Unit | Tier | Descriptions |
---|---|---|
Kirenna (The Sea Mage) | Water ball, water burst, and water blast attacks. Can fire around obstacles. Also can swim. | |
Wall | 1 | Defensive structure |
Gate | 1 | Defensive structure, built only by monarch |
Lodestone | 1 | Harvest energy |
Guard Tower | 1 | Building, range attack |
Enclave | 1 | building, produces tier one units |
Parrot | 1 | air unit, scout unit |
Warrior | 1 | melee unit |
Crossbowman | 1 | range unit |
Catapult | 1 | artillery |
Priestess | 1 | build unit |
Sea Fort | 2 | produces ships |
Skiff | 2 | Able to repair other ships |
Harpoon Ship | 2 | range attack |
Flagship | 2 | range attack. Can build Tier 1 and 2 structures. |
Marine Transport | 2 | transport ship |
Man of War | 2 | range attack, can not hit air units, able to transport some units |
Trebuchet Ship | 2 | long range artillery |
Citadel | 2 | building, produces tier 3 units |
Bastion | 2 | building, range attack |
Mortar | 2 | artillery |
Floating Tower | 2 | building, water unit, range attack |
Musketeer | 3 | range attack |
Berserker | 3 | fast moving, melee attack |
Amazon Knight | 3 | fast moving, range attack |
Dirigible | 3 | flying unit, able to fire range attack, main attack is bombardment. Great line of sight. |
Crusader | 3 | Well armored melee fighter |
Priest of Lihr | 3 | Able to build the structures divine lodestone and pillar of light as well as the units ballista and Sea Dragon. Is also able to swim. Has range attack, the water ball spell. |
Dragon of Lihr | 3 | only one allowed per player at a time, air unit, produced by Priest of Lihr. Has three attacks: Fire Breath, Water Ball, and Tsunami. |
Divine Lodestone | 3 | twice the energy of regular lodestones |
Pillar of Light | 3 | heals units nearby |
Lihr: Deity of Lihr | 4 | takes a long time to create, only one allowed at a time, created by monarch |
Centaur | 3 | Post-Release Unit. Stronger than Amazon knight, range attack |
Ballista | 4 | Post-Release Unit. Mobile unit designed primarily for shooting air units |
Lighthouse | 2 | Post-Release Unit. Gives a far line of sight, and has range stun attack |
Mer warrior | 1 | Post-Release Unit A melee fighter able to swim |
Zhon
Unit | Tier | Descriptions |
---|---|---|
Thirsha the Huntress | Monarch of Zhon, air unit. She can attack with a blast of lightning, ball lightning, and Wind Wave. | |
Lodestone | 1 | building, taps magical energy |
Sacred Fire | 1 | building, heals nearby units |
Death Totem | 2 | building, range attack |
Beast Handler | 1 | Able to produce tier one units and structures. Can attack. |
Hunter | 1 | range unit |
Bat | 1 | scout unit |
Troll | 1 | melee unit |
Goblin | 1 | Fast moving cheapest ground unit. Bonus damage against structures. |
Beast Tamer | 1 | Produces tier 2 units and structures. No defenses. |
Gryphon | 2 | air unit |
Harpies | 2 | air unit, able to capture enemy units |
Basilisk | 2 | turns enemies to stone |
Kraken | 2 | water unit, range attack |
Beast Lord | 2 | Produces tier 3 units, also capable of attack. |
Drake | 3 | Air unit |
Shaman | 3 | build unit |
Stone Giant | 3 | Range unit |
Roc | 3 | Air unit, transport |
Jungle Orc | 3 | melee unit |
Wisp | 3 | Air unit |
Ancient Dragon | 4 | only one of these units allowed at a time |
Divine Lodestone | 4 | Produces more energy than regular lodestone |
Tammuz: Deity of Zhon | 4 | Powerful unit, only one allowed at a time, takes a long time to build |
Giant orm | 4 | Post-Release Unit. Bonus against buildings |
Giant barracuda | 4 | Post-Release Unit. Water unit, melee attack only |
Swamp beast | 1 | Post-Release Unit. Amphibious unit, very strong |
Spirit Wolf | 2 | Post-Release Unit. Melee attack, able to turn corpses into smaller versions of itself. |
Taros
Unit | Tier | Descriptions |
---|---|---|
Lokken(Necromancer) | Able to cloak. Fireball, tracking fireball, fire wave. Can build all three unit producing buildings of his faction. | |
Wall | 1 | Defensive structure |
Gate | 1 | Defensive structure, built only by monarch, facing just one direction |
Lodestone | 1 | Harvest energy, Taros having energy generation bonus to produce more per lodestone |
Mage Tower | 1 | Building, able to shoot lightning at enemies |
Caged Demon | 1 | Building, able to shoot fireballs at enemies |
Cabal | 1 | Building, produces tier 1 units |
Zombie | 1 | weakest melee unit, bonus against buildings |
Gargoyle | 1 | Flying scout unit |
Executioner | 1 | commonly seen melee unit |
Black Knight | 1 | fast moving range unit |
Ghost Ship | 1 | Air unit, able to go through walls, fired a range attack, able to transport other units |
Dark Mason | 1 | build units, unable to fight |
Abyss | 2 | Building, produces tier 2 units |
Weather Witch | 2 | Uses tornado, thunderbolt, and ice storm spells for attack |
Fire Demon | 2 | range unit |
Iron Beak | 2 | Flying unit, drops exploding eggs |
Skeleton Archers | 2 | range unit |
Temple | 3 | building, produces tier three units |
Blade Demon | 3 | Powerful melee unit |
Fire Spouts | 3 | Fire breathing unit, can cloak |
Sky Knight | 3 | Air unit, green dragons, able to breath fire |
Fire Mage | 3 | Death Breath, Fire Swirl, and Fire Storm are its attacks. |
Mind Mage | 3 | Single target or area attack spell, it can convert any unit to its side. Takes a long time to aim and doesn't always convert every enemy it manages to hit |
Lich | 3 | Sends out an area attack all around it |
Dark Priest | 3 | Advanced builder unit, able to fly, can bring back dead as ghouls |
Ghouls | 3 | simple creatures that will roam about aimlessly unless specifically directed at a target |
Black Dragon | 4 | Fastest of the dragons, only one allowed to exist at a time per team |
Divine Lodestone | 4 | Twice the energy production of a regular lodestone, and more hit points |
Beliel - The Deity of Taros | 4 | Produced only by monarch, takes a long time to create |
Fallen Angels | 4 | Post-Release Unit. Able to use death sword, fireball attack, and raining balls of fire down upon enemies |
Kamikaze rat | 3 | Post-Release Unit. Able to cloak, explodes when hit |
Dark Hand | 2 | Post-Release Unit. Melee warrior |
Rictus | 2 | Post-Release Unit. Range attack, able to fly over water, and fire above some walls, provided it had a superior height. |
Creon
Unit | Tier | Descriptions |
---|---|---|
The Sage | Monarch is called "The Sage." Attacks are: Blue flame, mortar, energy blast. | |
Wall | 1 | defensive structure |
Mana Refinery | 1 | harvests energy |
Gatling Crossbow | 1 | stationary range weapon |
Gate | 1 | only faction that has a gate that can open to all four directions |
Smithy | 1 | building, makes tier one units |
Navy Yard | 1 | building, builds ships of course |
Ghost of Garacaius | Only monarch can build, deity to this faction | |
Barnstormer | 1 | Air unit, scout |
Automaton | 1 | Melee unit |
Tortoise | 1 | Simple tank, range attack, no artillery |
Fire Wagon | 1 | shoots fire |
Mechanic | 1 | Build. Has freeze attacks that work on some enemy units. +1 mana production for each one made. |
Academy | 2 | Building, produces tier 2 units |
Bomb Sprinkler | 2 | Fires bombs everywhere, acts as artillery |
Prismatic Mirror | 2 | Fires a long range laser |
Neo-Dragon | 2 | Flying unit, able to freeze units with its breath. Three attacks. |
Shock Trooper | 2 | Zaps lighting at enemy. Often kill each other from friendly fire if grouped together |
Beast Rider | 2 | range weapon, plus beast claw attack melee attack. |
Chief Engineer | 2 | Advanced builder, +5 mana production for each one made, can turn corpses into automatons |
Aerial Juggernaut | 3 | Instead of a dragon, this faction has a large mechanical flying ship that rains bombs down upon its enemy. Also acts as a troop transport able to carry 10 Beast Riders, or a greater number of smaller units. |
Iron Clad | 2 | water unit, range attack |
Submersible | 2 | water unit, range attack |
Stern Wheeler | 2 | water unit, range attack |