Shark
| |
Tag | CORSHARK |
Class | SHIP |
Built by | |
Tech Level | 2 |
Metal Cost | 1356 |
Energy Cost | 5245 |
Build Time | 17529 |
Max Velocity | 30.0 m/s |
Acceleration | 0.36 m/s/s |
Turn Rate | 50 deg/s |
The Shark is a level 2 submarine that specializes at taking out other subs. Its torpedoes deal less damage in comparison to the other submarines, though it has a significant advantage over them in that its torpedoes are guided and rate of fire is higher. It also has slightly longer sonar range.
Despite the large amount of metal and quite long production time, the Shark is not particularly well armored. Two torpedoes or four depth charges is enough to destroy this rather expensive unit. It should always stay on the move during attacking and away from enemy ships, against which can do little.
High veteran status allows this unit to destroy other submarines with only one torpedo. A single Shark can be a serious threat even for a few standard submarines in such circumstances, although this requires extensive micromanagement.
Its ARM counterpart is the Piranha.
Commander's Handbook[]
Sub Killer “SHARK” This is a hunter-killer submarine with guided torpedoes designed to find and kill enemy submarines. |