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A '''Ship''' is a unit that is limited to water masses, both the [[CORE]] and the [[ARM]] can utilise these units for water based warfare; the CORE use patterning to produce ships that operate using some form of large artificial intelligence module, the ARM use clones as crew members that operate the ship.
 
A '''Ship''' is a unit that is limited to water masses, both the [[CORE]] and the [[ARM]] can utilise these units for water based warfare; the CORE use patterning to produce ships that operate using some form of large artificial intelligence module, the ARM use clones as crew members that operate the ship.
Ships are heavily armoured units, they are capable of taking serious punishment from ground units while they fight back with weapons powerful enough to deal significant damage to [[Towers]] that would otherwise take little damage from other units; because of the strength of ships, they take a long time to build and drain resources more than other units during the building process.
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Ships are heavily armoured units, they are capable of taking serious punishment from ground units while they fight back with weapons powerful enough to deal significant damage to [[Tower|Towers]] that would otherwise take little damage from other units; because of the strength of ships, they take a long time to build and drain resources more than other units during the building process.
 
[[Category:Total Annihilation]]
 
[[Category:Total Annihilation]]
 
[[Category:Total Annihilation The Core Contingency]]
 
[[Category:Total Annihilation The Core Contingency]]

Revision as of 09:46, 4 August 2011

A Ship is a unit that is limited to water masses, both the CORE and the ARM can utilise these units for water based warfare; the CORE use patterning to produce ships that operate using some form of large artificial intelligence module, the ARM use clones as crew members that operate the ship. Ships are heavily armoured units, they are capable of taking serious punishment from ground units while they fight back with weapons powerful enough to deal significant damage to Towers that would otherwise take little damage from other units; because of the strength of ships, they take a long time to build and drain resources more than other units during the building process.