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− | The '''Targeting Facility''' is a level 3 [[Structure|structure]] available to both the [[CORE]] and the [[ARM]]. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.{{Arminfobox |
+ | The '''Targeting Facility''' is a level 3 [[Structure|structure]] available to both the [[CORE]] and the [[ARM]]. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar and/or sonar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.{{Arminfobox |
|Unit Name = Targeting Facility |
|Unit Name = Targeting Facility |
||
|Image file = [[File:Arm_Targeting_Facility.jpg]] |
|Image file = [[File:Arm_Targeting_Facility.jpg]] |
Revision as of 16:23, 16 August 2012
The Targeting Facility is a level 3 structure available to both the CORE and the ARM. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar and/or sonar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.
Targeting Facility
| |
Tag | Unknown |
Class | SPECIAL |
Built by | |
Tech Level | 3 |
Metal Cost | 15130 |
Energy Cost | 136058 |
Build Time | 154785 |
Max Velocity | N/A |
Acceleration | N/A |
Turn Rate | N/A |
Targeting Facility
| |
Tag | Unknown |
Class | SPECIAL |
Built by | |
Tech Level | 3 |
Metal Cost | 14982 |
Energy Cost | 141148 |
Build Time | 161287 |
Max Velocity | N/A |
Acceleration | N/A |
Turn Rate | N/A |