Total Annihilation Wiki
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The '''Targeting Facility''' is a level 3 [[Structure|structure]] available to both the [[CORE]] and the [[ARM]]. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.{{Arminfobox
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The '''Targeting Facility''' is a level 3 [[Structure|structure]] available to both the [[CORE]] and the [[ARM]]. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar and/or sonar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.{{Arminfobox
 
|Unit Name = Targeting Facility
 
|Unit Name = Targeting Facility
 
|Image file = [[File:Arm_Targeting_Facility.jpg]]
 
|Image file = [[File:Arm_Targeting_Facility.jpg]]

Revision as of 16:23, 16 August 2012

The Targeting Facility is a level 3 structure available to both the CORE and the ARM. It is very expensive to build and maintain, but when built it enables all of the player's armed units to automatically attack enemy units that are detected by radar and/or sonar regardless of vision. The CORE Targeting Facility consumes -1300 energy to stay active, while the ARM Targeting Facility uses -1250 energy.

Armbkg
Armbkg
Targeting Facility
Tag Unknown
Class SPECIAL
Built by
Tech Level 3
Metal Cost 15130
Energy Cost 136058
Build Time 154785
Max Velocity N/A
Acceleration N/A
Turn Rate N/A
Corebkg
Corebkg
Targeting Facility
Tag Unknown
Class SPECIAL
Built by
Tech Level 3
Metal Cost 14982
Energy Cost 141148
Build Time 161287
Max Velocity N/A
Acceleration N/A
Turn Rate N/A